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  1. Writing AI in a Text-based Game
    by Kevin — published Nov 08, 2026 — filed under: evennia
    I'm not talking about large language models here, but rather traditional game logic that we call AI within most video games.
    Located in Thoughts
  2. Expanding on MUDs
    by Kevin — published Nov 08, 2026 — filed under: evennia
    A MUD, a Multi-User-Dungeon was a multi-player text-based game that usually ran on University compass mainframes back in the day. They were actually fairly ...
    Located in Thoughts
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